You buy credits, you spend them on renders. Nothing renews automatically, and unused credits stay in your account.
Every engine has a published rate. Video is billed per second of generated video, images are billed per image, and reference-heavy engines bill the reference media they process. The studio multiplies that rate by your chosen duration, resolution and settings, converts it at the live USD to MYR rate, and shows the exact credit figure on the Generate button before you confirm.
| What you choose | What changes the price |
|---|---|
| Duration | A 10-second clip costs roughly twice a 5-second clip on the same engine |
| Resolution | 720p and 1080p are priced differently on most video engines |
| Engine | Turbo and standard tiers cost less than Pro and 4K tiers |
| References | Some engines bill the source clip you upload as well as the output |
Top up with FPX online banking, a debit or credit card, or a QR e-wallet. A 10% service tax is added at checkout where it applies and is shown as its own line before you pay — the credit value itself stays the same, so a RM 25 top-up still buys 250 credits.
A render that fails, is blocked by the provider or is cancelled returns its credits to your balance automatically. Unused credits can be refunded in cash within 7 days of purchase if none of them have been spent. The refund and return policy has the full terms.
Yes. New accounts start with 10 free credits, no card required.
Nothing is lost. Top up and continue; your library and prompts stay in place.
Every top-up is recorded in your account with a reference number you can quote. Email admin@triavatech.studio if you need a document for accounting.